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The Effects of Wii Fit Plus Training on Functional Ability in Athletes With Functional Ankle Instability; [Der Einfluss Von Wii Fit Plus Training Auf Die Funktionellen Eigenschaften Bei Athleten Mit Und Ohne Funktionelle Instabilitat Des Sprunggelenkes] Publisher



Mohammadi N1 ; Hadian MR2 ; Olyaei G2
Authors
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Authors Affiliations
  1. 1. Candidate, Physiotherapy, School of Rehabilitation, Tehran University of Medical Sciences, Iran
  2. 2. Professor, Physiotherapy, School of Rehabilitation, Tehran University of Medical Sciences, Iran

Source: Sports Orthopaedics and Traumatology Published:2020


Abstract

Background: Ankle sprain is a common sport injury that can lead to functional ankle instability. Virtual Reality Training such as Wii Fit Plus may improve functional deficit often associated with functional ankle instability. Material and Methods: Fifty male basketball players with and without unilateral, functional ankle instability were assigned into two groups of experimental and control, respectively. All athletes had inclusion criteria to participate in the study. The experimental group performed Wii Fit Plus games including balance training and strengthening exercises three days a week for four weeks. The control group received no training. Before and after training, the functional ability of individuals was assessed by functional performance tests including the figure-of-8 hop, side hop, and single hop tests. Results: Significant differences were observed in the figure-of-8 hop and side hop before and after training (p < 0.001). In comparing the injured and uninjured limbs for the figure-of-8 hop test, the difference between the two limbs was not seen after training(i.e. positive effects). This comparison for side hop test showed significant differences in both pre and post-training. In between-group comparison, in 8-hop and side hop tests significant differences were observed before training. These differences disappeared after training in an 8-hop test. Single hop test did not show any significant difference in both groups (p> 0.05). Conclusion: Based on our results, Wii as a neuromuscular training could be considered for individuals with functional ankle instability as a useful tool for improving the power and performances. © 2020 Elsevier GmbH
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